Media and entertainment companies have seized on digital technologies to reinvent themselves – creating and delivering their products in new ways. They have also harvested huge amounts of data to gain deeper insights into their customers’ behavior. With the advent of the online economy, the media and entertainment sectors have also been among the first to be targeted for piracy. Now increasingly they are vulnerable to data ransom, distribution interference, and manipulation of content integrity. As the Sony hack showed, the adversaries are now not just based in college dorms but include sophisticated criminals, activists, and even nation-state actors. Further, pre-production executives increasingly worry about maintaining control over their creative work prior to distribution. Journalists and newsrooms worry about law enforcement, intelligence, and activists seizing details of their sources or distorting their news stories.
Here are some article excerpts about cybersecurity threats, malware news, and other cyber updates on Media and Entertainment industries.